![]() Property defaults can only use `query.had_component_group` and `set_property` can only use `property` and `query. I have deleted and redownloaded the snapshot about 5 times, and the same thing happens. ![]() Limit which queries can be used in Actor Property-related Molang expressions.`BlockDisplayNameComponent` will no longer append `tile.` and `.name` to given display names and in turn, will display their given raw strings if no appropriate localization can be found.The game no longer crashes when browsing Marketplace.Technical updates Stability & performance Fixed Hoglin and Zoglin hitbox size and hit range to match Java Edition.Changed some structure's names in the `/locate` command to have underscores, like in Java Edition (for example, `ancientcity` to `ancient_city`) the old names will still work but will not show up in the autocomplete.Fixed an issue where Light Blocks would be removed when placing an Armor stand over them.When on fire, the fire overlay no longer clips through held items.Seagrass and Kelp are no longer classified as Coral Decorations in the Creative Mode inventory.Added a Retry button to Xbox cloud sync prompt.Character Creator offers in the Marketplace will no longer lose their thumbnail images upon exiting the Dressing Room.I tried Shift + left-click, but the item is simply dis. White Glazed Terracotta is no longer missing from the Creative Mode inventory and is once again accessible through commands So, I wanted to distribute the same item in stacks in the inventory in Minecraft Creative mode.Iron Bars are no longer missing from the Creative Mode inventory and are once again accessible through commands.Pressing the `Ctrl` and `Alt` keys together will no longer make the `Alt` key get stuck down.Needs the "Enable Copy Coordinate UI" enabled in Creator settings.`Control + Alt + X` is the default for copying coordinates of selected block.`Control + Alt + C` is the default for copying current coordinates.Added keyboard shortcuts that allow players to copy either their current coordinates or the coordinates of a block.Added a waterlog field to the `/structure` command and the load tab of Structure Blocks to allow players to properly waterlog a structure when it's being placed under water.
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